MeshBodies.isValid Property
Parent Object:
MeshBodiesDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBodies.h>
Description
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
Syntax
"meshBodies_var" is a variable referencing a MeshBodies object.
# Get the value of the property. propertyValue = meshBodies_var.isValid
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"meshBodies_var" is a variable referencing a MeshBodies object.
#include <Fusion/MeshBody/MeshBodies.h>
// Get the value of the property. boolean propertyValue = meshBodies_var->isValid();
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Property Value
This is a read only property whose value is a boolean.
Version
Introduced in version August 2014