pymel.core.modeling.polyBevel3

polyBevel3(*args, **kwargs)

Bevel edges.

Flags:

Long Name / Short Name Argument Types Properties
angleTolerance / at float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies the angle beyond which additional faces may be inserted to avoid possible twisting of faces. If the bevel produces unwanted faces, try increasing the angle tolerance. C: Default is 5 degrees. Q: When queried, this flag returns a double.
autoFit / af bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Computes a smooth roundness, new faces round off a smooth angle. C: Default is on. Q: When queried, this flag returns an int.
caching / cch bool ../../../_images/create.gif ../../../_images/edit.gif
  Toggle caching for all attributes so that no recomputation is needed.
chamfer / c bool  
   
constructionHistory / ch bool ../../../_images/create.gif ../../../_images/query.gif
  Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
depth / d float  
   
fillNgons / fn bool  
   
forceParallel / fp bool  
   
fraction / f float  
   
frozen / fzn bool  
   
maya2015 / m15 bool  
   
maya2016SP3 / m16 bool  
   
mergeVertexTolerance / mvt float  
   
mergeVertices / mv bool  
   
miterAlong / mia int  
   
mitering / m int  
   
miteringAngle / ma float  
   
name / n unicode ../../../_images/create.gif
  Give a name to the resulting node.
nodeState / nds int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.
offset / o float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies the offset distance for the beveling. C: Default is 0.2. Q: When queried, this flag returns a float.
offsetAsFraction / oaf bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies whether the offset is a fraction or an absolute value. If a fraction, the offset can range between 0 and 1, where 1 is the maximum possible offset C: Default is false. Q: When queried, this flag returns an int.
roundness / r float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies the roundness of bevel. A roundness of 0 means that all new faces are coplanar. This value is only used if the autoFit value is off. C: Default is 0.5. Q: When queried, this flag returns a float.
segments / sg int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies the number of segments used for the beveling. C: Default is 1. Q: When queried, this flag returns an int.
smoothingAngle / sa float  
   
subdivideNgons / sn bool  
   
worldSpace / ws bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flags specifies the used reference. If on : the offset flag is taken in world reference. If off : the offset flag is taken in object reference (the default). C: Default is off. Q: When queried, this flag returns an int. Common flagsCommon flags

Derived from mel command maya.cmds.polyBevel3