pymel.core.modeling.polyClean¶
- polyClean(*args, **kwargs)¶
polyClean will attempt to remove components that are invalid in the description of a poly mesh.
Flags:
Long Name / Short Name Argument Types Properties caching / cch bool Toggle caching for all attributes so that no recomputation is needed. cleanEdges / ce bool If true, the operation will look for and delete edges that are not associated with any face in the mesh. cleanPartialUVMapping / cpm bool If true, the operation will look for any faces on the mesh that do not have complete UV mapping. Maya requires that all vertices that make up a mesh face have valid UV data associated with them, or that none of the vertices withing the face have associated UVs. cleanVertices / cv bool If true, the operation will look for and delete vertices that are not associated with any face in the mesh. Common flags constructionHistory / ch bool Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain. frozen / fzn bool name / n unicode Give a name to the resulting node. nodeState / nds int Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.polyClean