pymel.core.modeling.polyBridgeEdge

polyBridgeEdge(*args, **kwargs)

Bridges two sets of edges.

Flags:

Long Name / Short Name Argument Types Properties
bridgeOffset / bo int  
   
caching / cch bool ../../../_images/create.gif ../../../_images/edit.gif
  Toggle caching for all attributes so that no recomputation is needed.
constructionHistory / ch bool ../../../_images/create.gif ../../../_images/query.gif
  Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
curveType / ctp int  
   
direction / d int  
   
divisions / dv int  
   
frozen / fzn bool  
   
inputCurve / inc PyNode  
   
name / n unicode ../../../_images/create.gif
  Give a name to the resulting node.
nodeState / nds int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.
reverse / rev bool  
   
smoothingAngle / sma float  
   
sourceDirection / sd int  
   
startVert1 / sv1 int  
   
startVert2 / sv2 int  
   
taper / tp float  
   
taperCurve_FloatValue / cfv float  
   
taperCurve_Interp / ci int  
   
taperCurve_Position / cp float  
   
targetDirection / td int  
   
twist / twt float  
   
worldSpace / ws bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  This flag specifies which reference to use. If on: all geometrical values are taken in world reference. If off: all geometrical values are taken in object reference. C: Default is off. Q: When queried, this flag returns an int. Common flags

Derived from mel command maya.cmds.polyBridgeEdge

Example:

import pymel.core as pm

pm.file( f=True, new=True )
pm.polyCube( sx=3, sy=3, sz=3 )
pm.delete( 'pCube1.f[9:17]' )
pm.move( -2, 0, 0, r=True )
pm.rotate( 0, 0, -90, r=True, os=True )
pm.polyCube( sx=3, sy=3, sz=3 )
pm.delete( 'pCube2.f[9:17]' )
pm.move( 2, 0, 0, r=True )
pm.rotate( 0, 0, 90, r=True, os=True )
pm.polyUnite( 'pCube1', 'pCube2', ch=1 )

# Now bridge the two sets of border edges
pm.polyBridgeEdge( 'polySurface1.e[9:14]', 'polySurface1.e[42:47]', 'polySurface1.e[105:110]', 'polySurface1.e[138:143]', sv1=12, sv2=67, divisions=10 )