3dsmax mental ray Shaders Index

The following is a list of mental ray shaders implementing 3ds Max maps and volumetric effects. These shaders provide identicalresults in mental ray to the native 3ds Max maps and effects rendered in the Default Scanline renderer.

Ambient_Reflective_Occlusion__3dsmax : textureMap

Bricks__3dsmax : textureMap

Bump__3dsmax : textureMap

Cellular__3dsmax : textureMap

Checker__3dsmax : textureMap

ColorCorrection__3dsmax : textureMap

Composite__3dsmax : textureMap

Dent__3dsmax : textureMap

DGS_Material__3dsmax : textureMap

DGS_Material_Photon__3dsmax : textureMap

Dielectric_Material__3dsmax : textureMap

Dielectric_Material_Photon__3dsmax : textureMap

Displacement_3D__3dsmax : textureMap

Environment__3dsmax : textureMap

Falloff__3dsmax : textureMap

Falloff2__3dsmax : textureMap

Fire_Effect__3dsmax : textureMap

Flat_Mirror__3dsmax : textureMap

Fog__3dsmax : textureMap

Gradient__3dsmax : textureMap

Gradient_Ramp__3dsmax : textureMap

Height_Map_Displacement__3dsmax: textureMap

Ink__N_Paint__3dsmax : textureMap

Logarithmic_Camera_Exposure__3dsmax : textureMap

Marble__3dsmax : textureMap

Mask__3dsmax : textureMap

Max_Bitmap__3dsmax : textureMap

Mix__3dsmax : textureMap

Noise__3dsmax : textureMap

Output__3dsmax : textureMap

Particle_Age__3dsmax : textureMap

Particle_Blur__3dsmax : textureMap

Perlin_Marble__3dsmax : textureMap

Planet__3dsmax : textureMap

Pseudo_Color_Camera_Exposure__3dsmax : textureMap

Pseudo_Color_Camera_Exposure__3dsmaxtextureMap : textureMap

Reflect_Refract__3dsmax : textureMap

RGB_Multiply__3dsmax : textureMap

Smoke__3dsmax : textureMap

Speckle__3dsmax : textureMap

Splat__3dsmax : textureMap

Stucco__3dsmax : textureMap

Swirl__3dsmax : textureMap

Thin_Wall_Refraction__3dsmax : textureMap

Tint__3dsmax : textureMap

UV_Coordinate__3dsmax : textureMap

UV_Generator__3dsmax : textureMap

Vertex_Color__3dsmax : textureMap

Volume_Fog__3dsmax : textureMap

Volume_Light__3dsmax : textureMap

Water__3dsmax : textureMap

Wood__3dsmax : textureMap

XYZ_Coordinate__3dsmax : textureMap

XYZ_Generator__3dsmax : textureMap

See Also