5.6.6.1 - Arnold for 3ds Max
17 January 2024
MAXtoA 5.6.6.1 is minor hotfix release using Arnold 7.2.5.1. For the full list of features in MAXtoA 5.6.6.0, see the MAXtoA 5.6.6.0 release notes
Installation
Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
Follow these installation instructions.
Bug Fix
MAXTOA-1697 - Performance regression for starting a rendering. Especially affected material editor Swatch rendering, since many many small renderings happen in sequence.
ARNOLD-13843 - Rare crash when deleting procedural
ARNOLD-14130 - GPU/CPU discrepancy when using bump3d and component linking
ARNOLD-14504 - [GPU] Interactive updates cause random crash in optixSbtRecordPackHeader()
ARNOLD-14537 - Rare crash when rendering the last bucket with extremely high AA and many threads
ARNOLD-14553 - [GPU] Fix "part or all of the requested memory range is already mapped" crash
ARNOLD-14574 - AiBegin in Windows is slow to return
ARNOLD-14594 - [GPU] Random crash in image shader
ARNOLD-14558 - Arnold Render View GL widget not updating
usd#1776 - Fix incorrect PointInstancer instance orientations in the render delegate.
usd#1769 - Fix curve uvs when they are vertex interpolated.
System Requirements
- Autodesk 3ds Max 2022, 2023, 2024
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering works on Windows requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using 537.13, or higher on Windows. See Arnold GPU for more information.
- Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.