MotionLinkInput.jointTwo Property
Parent Object:
MotionLinkInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Components/MotionLinkInput.h>
Description
Gets and sets the second Joint or AsBuiltJoint for this MotionLink. This can be a joint or null, when this is set to null then the two motions are from the same joint specified by jointOne. A joint whose joint motion is a RigidJointMotion type is never valid as the second joint.
Syntax
"motionLinkInput_var" is a variable referencing a MotionLinkInput object.
# Get the value of the property. propertyValue = motionLinkInput_var.jointTwo
# Set the value of the property. motionLinkInput_var.jointTwo = propertyValue |
"motionLinkInput_var" is a variable referencing a MotionLinkInput object.
#include <Fusion/Components/MotionLinkInput.h>
// Get the value of the property. Ptr<Base> propertyValue = motionLinkInput_var->jointTwo();
// Set the value of the property, where value_var is a Base. bool returnValue = motionLinkInput_var->jointTwo(value_var); |
Property Value
This is a read/write property whose value is a
Base.
Version
Introduced in version November 2025