ConstructionAxisInput.creationOccurrence Property
Parent Object:
ConstructionAxisInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisInput.h>
Description
In order for geometry to be transformed correctly, an Occurrence for creation needs to be specified when the ConstructionAxis is created based on geometry (e.g. a straight edge) in another component AND (the ConstructionAxis) is not in the root component. The CreationOccurrence is analogous to the active occurrence in the UI
Syntax
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.
# Get the value of the property. propertyValue = constructionAxisInput_var.creationOccurrence
# Set the value of the property. constructionAxisInput_var.creationOccurrence = propertyValue
|
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.
#include <Fusion/Construction/ConstructionAxisInput.h>
// Get the value of the property. Ptr<Occurrence> propertyValue = constructionAxisInput_var->creationOccurrence();
// Set the value of the property, where value_var is an Occurrence. bool returnValue = constructionAxisInput_var->creationOccurrence(value_var);
|
Property Value
This is a read/write property whose value is an
Occurrence.
Version
Introduced in version August 2014