ConstructionAxisInput.setByNormalToFaceAtPoint Method
Parent Object:
ConstructionAxisInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisInput.h>
Description
This input method if for creating a construction axis normal to a specified face or sketch profile and that passes through a specified point. This can result in a parametric or non-parametric construction axis depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.returnValue = constructionAxisInput_var.setByNormalToFaceAtPoint(face, pointEntity)
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"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.
#include <Fusion/Construction/ConstructionAxisInput.h>
returnValue = constructionAxisInput_var->setByNormalToFaceAtPoint(face, pointEntity);
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Return Value
boolean |
Returns true if the creation of the ConstructionAxisInput is successful. |
Parameters
face |
BRepFace |
The face (BRepFace object) to create the axis normal to. |
pointEntity |
Base |
A construction point, sketch point or vertex the axis passes through. This point does not have to lie on the face. |
Samples
Version
Introduced in version August 2014