ConstructionAxisInput.setByEdge Method
Parent Object:
ConstructionAxisInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisInput.h>
Description
This input method is for creating a construction axis from a specified linear/circular edge or sketch curve. This can result in a parametric or non-parametric construction axis depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.returnValue = constructionAxisInput_var.setByEdge(edgeEntity)
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"constructionAxisInput_var" is a variable referencing a ConstructionAxisInput object.
#include <Fusion/Construction/ConstructionAxisInput.h>
returnValue = constructionAxisInput_var->setByEdge(edgeEntity);
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Return Value
boolean |
Returns true if the creation of the ConstructionAxisInput is successful. |
Parameters
edgeEntity |
Base |
A linear/circular edge, construction line, or sketch line |
Samples
Version
Introduced in version August 2014