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RevolveFeature.participantBodies Property

Parent Object: RevolveFeature
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/RevolveFeature.h>

Description

Gets and sets the list of bodies that will participate in the feature when the operation is a cut or intersection.

To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)

Syntax

"revolveFeature_var" is a variable referencing a RevolveFeature object.

# Get the value of the property.
propertyValue = revolveFeature_var.participantBodies

# Set the value of the property.
revolveFeature_var.participantBodies = propertyValue

Property Value

This is a read/write property whose value is an array of type BRepBody.

Version

Introduced in version January 2017

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