RevolveFeatureInput.setTwoSideToExtent Method
Parent Object:
RevolveFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/RevolveFeatureInput.h>
Description
Defines the extents of the revolve to be from the sketch plane to specified faces in both directions. If the matchShape argument is true, the faces to revolve to are extended to fully intersect the revolve.
Syntax
"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.returnValue = revolveFeatureInput_var.setTwoSideToExtent(toEntityOne, toEntityTwo)
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"revolveFeatureInput_var" is a variable referencing a RevolveFeatureInput object.
#include <Fusion/Features/RevolveFeatureInput.h>
returnValue = revolveFeatureInput_var->setTwoSideToExtent(toEntityOne, toEntityTwo);
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Return Value
boolean |
Returns true if successful. |
Parameters
toEntityOne |
Base |
The first entity that defines the "to" extent. The valid types of entities can vary depending on the type of feature this is being used with. For a revolve it can be a BRepBody, BRepFace, BRepVertex, ConstructionPlane, or ConstructionPoint. |
toEntityTwo |
Base |
The second entity that defines the "to" extent. The valid types of entities can vary depending on the type of feature this is being used with. For a revolve it can be a BRepBody, BRepFace, BRepVertex, ConstructionPlane, or ConstructionPoint. |
Version
Introduced in version August 2014