ConstructionPointInput.creationOccurrence Property
Parent Object:
ConstructionPointInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPointInput.h>
Description
In order for geometry to be transformed correctly, an occurrence for creation needs to be specified when the ConstructionPoint is created based on geometry (e.g. a sketch point) in another component AND (the ConstructionPoint) is not in the root component. The CreationOccurrence is analogous to the active occurrence in the UI
Syntax
"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.
# Get the value of the property. propertyValue = constructionPointInput_var.creationOccurrence
# Set the value of the property. constructionPointInput_var.creationOccurrence = propertyValue
|
"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.
#include <Fusion/Construction/ConstructionPointInput.h>
// Get the value of the property. Ptr<Occurrence> propertyValue = constructionPointInput_var->creationOccurrence();
// Set the value of the property, where value_var is an Occurrence. bool returnValue = constructionPointInput_var->creationOccurrence(value_var);
|
Property Value
This is a read/write property whose value is an
Occurrence.
Version
Introduced in version August 2014