ConstructionPointInput.setByThreePlanes Method
Parent Object:
ConstructionPointInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPointInput.h>
Description
This input method is for creating a construction point at the intersection of the three planes or planar faces. This can result in a parametric or non-parametric construction point depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.returnValue = constructionPointInput_var.setByThreePlanes(planeOne, planeTwo, planeThree)
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"constructionPointInput_var" is a variable referencing a ConstructionPointInput object.
#include <Fusion/Construction/ConstructionPointInput.h>
returnValue = constructionPointInput_var->setByThreePlanes(planeOne, planeTwo, planeThree);
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Return Value
boolean |
Returns true if the creation of the ConstructionPointInput is successful. |
Parameters
planeOne |
Base |
The first plane or planar face to intersect |
planeTwo |
Base |
The second plane or planar face to intersect |
planeThree |
Base |
The third plane or planar face to intersect |
Samples
Version
Introduced in version August 2014