MoveFeatureInput.defineAsFreeMove Method
Parent Object:
MoveFeatureInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Features/MoveFeatureInput.h>
Description
This method will define a move feature whose translation and orientation is defined using a transformation matrix. A matrix can define any translation and orientation.
Syntax
"moveFeatureInput_var" is a variable referencing a MoveFeatureInput object.returnValue = moveFeatureInput_var.defineAsFreeMove(transform) |
"moveFeatureInput_var" is a variable referencing a MoveFeatureInput object.
#include <Fusion/Features/MoveFeatureInput.h>
returnValue = moveFeatureInput_var->defineAsFreeMove(transform);
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Return Value
| boolean |
Returns true if defining the type of move is successful. |
Parameters
| transform |
Matrix3D |
The transformation matrix that defines the transform to apply. The matrix must be an orthogonal matrix; that is the axes are perpendicular to each other and there isn't any scaling or mirroring defined. |
Samples
Version
Introduced in version January 2023