Plane.setUVDirections Method
Parent Object:
PlaneDefined in namespace "adsk::core" and the header file is <Core/Geometry/Plane.h>
Description
Sets the U and V directions of the plane.
Syntax
"plane_var" is a variable referencing a Plane object.returnValue = plane_var.setUVDirections(uDirection, vDirection)
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"plane_var" is a variable referencing a Plane object.
#include <Core/Geometry/Plane.h>
returnValue = plane_var->setUVDirections(uDirection, vDirection);
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Return Value
boolean |
Returns true if successful. |
Parameters
uDirection |
Vector3D |
The U direction for the plane. |
vDirection |
Vector3D |
The V direction for the plane. |
Version
Introduced in version August 2014