CustomGraphicsMesh.normalIndexList Property
Parent Object:
CustomGraphicsMeshDefined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsMesh.h>
Description
Gets and sets an array of indices that define which normal is associated with each vertex in the mesh. This is used to look-up the normal in the normalVectors array.
Syntax
"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.
# Get the value of the property. propertyValue = customGraphicsMesh_var.normalIndexList
# Set the value of the property. customGraphicsMesh_var.normalIndexList = propertyValue
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"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.
#include <Fusion/Graphics/CustomGraphicsMesh.h>
// Get the value of the property. std::vector<integer> propertyValue = customGraphicsMesh_var->normalIndexList();
// Set the value of the property, where value_var is an integer. bool returnValue = customGraphicsMesh_var->normalIndexList(value_var);
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Property Value
This is a read/write property whose value is an array of type integer.
Version
Introduced in version September 2017