CustomGraphicsMesh.isVisible Property
Parent Object:
CustomGraphicsMeshDefined in namespace "adsk::fusion" and the header file is <Fusion/Graphics/CustomGraphicsMesh.h>
Description
Gets and sets if the graphics entity is visible in the graphics window. By default, when a new entity is created it is visible.
Syntax
"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.
# Get the value of the property. propertyValue = customGraphicsMesh_var.isVisible
# Set the value of the property. customGraphicsMesh_var.isVisible = propertyValue
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"customGraphicsMesh_var" is a variable referencing a CustomGraphicsMesh object.
#include <Fusion/Graphics/CustomGraphicsMesh.h>
// Get the value of the property. boolean propertyValue = customGraphicsMesh_var->isVisible();
// Set the value of the property, where value_var is a boolean. bool returnValue = customGraphicsMesh_var->isVisible(value_var);
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Property Value
This is a read/write property whose value is a boolean.
Version
Introduced in version September 2017