MeshBody.visibleOpacity Property
Parent Object: MeshBodyDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBody.h>
Description
The user can set an override opacity for components and bodies these opacity overrides combine if children and parent components have overrides. This property returns the actual opacity that is being used to render the body. To set the opacity use the opacity property of the MeshBody object.
Syntax
"meshBody_var" is a variable referencing a MeshBody object.
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Property Value
This is a read only property whose value is a double.Samples
Name | Description |
Mesh Body Sample | Mesh body related functions |