MeshBody.appearanceSourceType Property
Parent Object: MeshBodyDefined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBody.h>
Description
Read-write property that gets the source of the appearance for the body. If this returns OverrideAppearanceSource, an override exists on this body. The override can be removed by setting the Appearance property to null.
Syntax
"meshBody_var" is a variable referencing a MeshBody object.
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