ConstructionPlaneInput.setByTwoEdges Method
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
This input method is for creating a construction plane that passes through two coplanar linear entities or axes. Defines a plane by specifying two coplanar linear entities. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.returnValue = constructionPlaneInput_var.setByTwoEdges(linearEntityOne, linearEntityTwo)
|
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
returnValue = constructionPlaneInput_var->setByTwoEdges(linearEntityOne, linearEntityTwo);
|
Return Value
boolean |
Returns true if the creation of the ConstructionPlaneInput is successful. This will fail if the two linear entities are not coplanar. |
Parameters
linearEntityOne |
Base |
The first of two coplanar linear entities to define the plane |
linearEntityTwo |
Base |
The second of two coplanar linear entities to define the plane |
Samples
Version
Introduced in version August 2014