ConstructionPlaneInput.setByTangentAtPoint Method
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
This input method is for creating a construction plane tangent to a face and aligned to a point. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.returnValue = constructionPlaneInput_var.setByTangentAtPoint(tangentFace, pointEntity)
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"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
returnValue = constructionPlaneInput_var->setByTangentAtPoint(tangentFace, pointEntity);
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Return Value
boolean |
Returns true if the creation of the ConstructionPlaneInput is successful. |
Parameters
tangentFace |
BRepFace |
A face to create the plane tangent to |
pointEntity |
Base |
A construction point, sketch point or vertex the tangent plane aligns to. This point need not lie on the tangent face. |
Samples
Version
Introduced in version August 2014