ConstructionPlaneInput.setByAngle Method
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
This input method is for creating a construction plane through an edge, axis or line at a specified angle. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.returnValue = constructionPlaneInput_var.setByAngle(linearEntity, angle, planarEntity)
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"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
returnValue = constructionPlaneInput_var->setByAngle(linearEntity, angle, planarEntity);
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Return Value
boolean |
Returns true if the creation of the ConstructionPlaneInput is successful |
Parameters
linearEntity |
Base |
The axis about which to rotate the plane |
angle |
ValueInput |
The angle at which to create the plane |
planarEntity |
Base |
The planar face or construction plane the angle is measured from. |
Samples
Version
Introduced in version August 2014