ConstructionPlaneInput.setByTwoPlanes Method
Parent Object:
ConstructionPlaneInputDefined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>
Description
This input method is for creating a construction plane at the midpoint between two planar faces or construction planes. This can result in a parametric or non-parametric construction plane depending on whether the parent component is parametric or is a direct edit component.
Syntax
"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.returnValue = constructionPlaneInput_var.setByTwoPlanes(planarEntityOne, planarEntityTwo)
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"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
#include <Fusion/Construction/ConstructionPlaneInput.h>
returnValue = constructionPlaneInput_var->setByTwoPlanes(planarEntityOne, planarEntityTwo);
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Return Value
boolean |
Returns true if the creation of the ConstructionPlaneInput is successful. This will fail if the two planes are co-planar. |
Parameters
planarEntityOne |
Base |
The first planar face or construction plane to create a bisecting plane between |
planarEntityTwo |
Base |
The second planar face or construction plane to create a bisecting plane between |
Samples
Version
Introduced in version August 2014