Share

ConstructionPlaneInput.setByOffsetThroughPoint Method

Parent Object: ConstructionPlaneInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionPlaneInput.h>

Description

Defines a construction plane that is offset from a planar face or construction plane and whose offset distance is defined by a vertex, sketch point, or construction point where the plane passes through the point.

Syntax

"constructionPlaneInput_var" is a variable referencing a ConstructionPlaneInput object.
returnValue = constructionPlaneInput_var.setByOffsetThroughPoint(planarEntity, point)

Return Value

Type Description
boolean Returns true if construction plane definition is successful.

Parameters

Name Type Description
planarEntity Base A planar BRepFace, ConstructionPlane, or Plane object that the new construction plane will be offset from. A Plane object is only valid in a direct-edit design or a base feature. In that case a non-parametric result is created.
point Base A BRepVertex, SketchPoint, ConstructionPoint, or Point3D that defines the offset distance. A Point3D is only valid in a direct-edit design. In that case a non-parametric result is created.

Version

Introduced in version January 2025

Was this information helpful?