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SurfDeform Modifier (Object Space)

The SurfDeform modifier works the same way as the PatchDeform modifier, except that it uses a NURBS Point or CV surface instead of a patch surface to apply surface deformation.

  • Select an object. > Modify panel > Modifiers List > Object Space Modifiers > SurfDeform
  • Select an object. > Modify panel > Modifiers List > World Space Modifiers > SurfDeform (WSM)
  • Default menu: Select an object. > Modifiers menu > Animation > Surf Deform
  • Default menu: Select an object. > Modifiers menu > Animation > Surf Deform (WSM)
  • Alt menu: Select an object. > Modifiers menu > Conform > Surf Deform
  • Alt menu: Select an object. > Modifiers menu > Conform > Surf Deform (WSM)

SurfDeform shapes how the snake rests.

Procedures

To use the SurfDeform modifier:

  1. Select an object.
  2. From the Modify panel Modifier List, choose Object Space Modifiers SurfDeform.
  3. On the Parameters rollout, click Pick Surface.
  4. Select a NURBS Point or CV surface.
  5. Deform the object by adjusting the controls in the Surface Deform group.

Interface

See PatchDeform modifier for a description of the user interface.

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